

Under this perspective idTech3 is a mini operating system providing system calls to three processes. The virtual machine s system and the associated toolchain that altogether account for 30% of the code released.


The engine is mostly an evolution of idTech2 but there are some interesting novelties. IdTech3 the 3D engine that powers Quake III and Quake Live. After Doom, Doom Iphone, Quake1, Quake2, Wolfenstein iPhone and Doom3 I decided to read the last codebase I did not review yet: Since I had one week before my next contract I decided to finish my "cycle of id". JQuake 3 Source Code Review: Architecture (Part 1 of 5) >
